One of the terminal skills of this course is for students to apply knowledge and skills in the creation of his/her own PI tutorial. However, attempting to create your own PI tutorial for the first time can be a difficult task that requires many steps. In fact, we have identified 12 Steps for Creating PI Tutorials. So, the course projects require you to practice just a few of these steps at a time.
Before attempting to complete any of the projects, students are to work through the About Programmed Instruction (API), Preparing Automated Instruction (PAI), and RULEG Frame Type tutorials. These tutorials teach prerequisite knowledge and skills necessary to begin the course projects.
Project 1 - Given two rules, construct 24 frames according to the RULEG Frame Type Pattern.
Project 2 - Identify your own two rules, get approval, and construct 24 frames according to the RULEG Frame Type Pattern.
Project 3 - Using PowerPoint and the PI Template to create
Project 4 - Creating your own on-line tutorial, administering it to your own students, and revising it based upon student responses.
Priming - Detailed examples on the PI technique of Priming.
There are many steps for creating effective Programmed Instruction (PI) tutorials (in fact, we have identified 12 Steps for Creating PI Tutorials). However, creating examples, ordering rules and examples, and constructing actual frames (Steps 6, 7, and 8) seem to be the most difficult steps. So, for Project 1, students will complete just these steps.
Given two rules, students 24 frames according to the RULEG Frame Type Pattern.
Directions: Given two rules (definitions of Singular Noun and Plural Noun - shown below) students are to...
Rules to be Taught (definitions of Singular and Plural Noun):
Again, to complete Project 1, for the two rules above, you are to identify many and diverse examples (Step 6), order the rules and examples into a developmental order (Step 7), and then construct frames using these rules and examples (Step 8) according to the RULEG Frame Type Pattern. Make sure to identify the RULEG frame type above each frame. Type all of this in a Microsoft Word, Word Pad, Notepad, or DOS Text file, and send this file attached to an email message to the instructor. You may have to revise sections according the instructor's feedback to receive full credit for this project.
To construct your 24 frames (Step 8), you need to follow the exact pattern provided in the RULEG Frame Type Pattern (shown below). Above each frame your construct, you must identify (type) the RULEG pattern for that frame (as shown in the example below).
Below is a pattern for assistance in creating frames. This pattern is very helpful for novice PI programmers. RU stands for Rule. EG stands for Example. Notice that the first rule (RU1) is presented throughout frames 1-9, with many different examples, stated in different ways, tested and reviewed. The second rule (RU2) is presented in frames 10-15. These two rules are not contrasted or compared (discrimination frame) until frames 16 and 19. Thus, many frames are used to teach, prime, test, and review individual rules.
John Doe
1/1/2000
Project 1
Two Rules to Be Taught: Singular Noun and Plural Noun:
1. A singular noun is a word that names one person, place,
thing, or idea.
2. A plural noun is word that names more than one person, place, thing, or
idea.
Step 6. Construct Examples of the Rules
Examples for Rule 1:
In the sentence "The doctor is in the room." The word doctor is a singular noun and names one person. The word room names one place.
When we say that the dog is in the yard we mean that there is only one dog.
In the sentence, "Tampa is a city in Florida," the word "Tampa" is a singular noun because it names only one place.
Etc...
Etc...
Etc...
Examples for Rule 2:
Step 7. Order the Rules and Examples
Rule 1. A singular noun is a word that names one person, place, thing, or idea.
Ordered examples for Rule 1.
1. List examples here that are easiest for students to understand.
2. List more complex example.
3. List more complex example.
4. Etc.
Rule 2. A plural noun is word that names more than one person, place, thing, or idea.
Ordered examples for Rule 2.
1. List examples here that are easiest for students to understand.
2. List more complex example.
3. List more complex example.
4. Etc.
Step 8. Construct Frames Using the Rules and Examples.
Rule 1 Introduction (Deduction) Frame: RU + EG + EG*
1. A SINGULAR NOUN is a word that names one person, place thing, or idea. For
example, in the sentence "The teacher sits on his desk." the word
teacher is a singular noun because it names only one person. The word desk is
also a singular noun because it names only _______ thing. (answer: one)
Deduction Frame: RU1 + EG* (used for a PRIMING frame)
2. A SINGULAR NOUN is a word that names one person, place thing, or
idea. In the sentence "The teacher lives in Tampa" the word
TAMPA is a singular noun because it name on ______ce. (answer: place)
DEDUCTION FRAME: RU1 + EG* (used for a PRIMING frame)
3. Frame 3 goes here...
State the RULEG Frame Type here...
4. Frame 4 goes here...
Etc...
There are many steps for creating effective Programmed Instruction (PI) tutorials (in fact, we have identified 12 Steps for Creating PI Tutorials. For Project 1 you were given two rules and you performed Steps 6, 7, and 8. For Project 2, you will perform all Steps 1 through 8 on your own, which includes identifying two of your own rules. However, prior to beginning Project 2, you should email the Instructor/Course Manager your ideas about the two rules you would like to teach, and receive approval.
Note: Step 5 suggests creating a Rule Matrix. Following this step is very helpful when you are creating tutorials that teach many rules. Since you are teaching only two rules, Step 5 can be skipped for Project 2.
Directions: You are to perform Steps 1 through 8 of the 12 Steps for Creating Programmed Instruction. You are to label and document the performance of each of the eight steps in a word processing file, then attach this file to an email to the instructor.
Specifically, students are to:
John Doe
1/1/2000
Project 2
Step 1. Specify the Initial (Prerequisite) Behavior and the Terminal (Criterion) Behavior.
Initial Behavior: The learner can already read aloud, explain, and give examples of each of the following words: names, person, place, thing, action, describe, modify, word. All words used in this program are common to students at the 8th grade level.
Terminal or Criterion Behaviors:
Conditions: The learner shall be able to do this independently, without the help of notes, word lists, dictionaries, books, other support material, other students, or teachers. Oral or written responses are acceptable.
Step 2. Specify the Subject Matter Rules and Key Concepts.
Noun: A word naming a person, place or thing.
Adjective: A word that modifies or describes a noun.
Step 3. Collect All Forms of Stimulus Support.
I checked Webster's Dictionary for definitions, and I consulted an English text book for examples of each. My tutorial is for 8th grade students, so I plan to use relevant examples for this target audience.
Step 4. Preliminary Ordering of the Rules.
RU1: Noun
RU2: Adjective
Step 5. Create a Rule Matrix (If Necessary).
Not necessary -- only two rules.
Step 6. Construct Examples of the Rules.
A bird sits on a green branch. A book is a thing. Mary is a person. Park, library and house are places. An apple is red. The children throw a hard baseball. The children sang a happy song. The brown dog barked. The blue bird sat on the green branch. The ripe apple fell to the ground. Mary sells Florida oranges. The girl made pink lemonade
Step 7. Order the Rules and Examples.
I plan to teach noun first, then adjective, because the
adjective depends upon the noun--the noun must be learned first. Also, I
plan to use common nouns and adjectives firsts, then use proper nouns and
diverse adjectives.
RU1: bird sits on a green branch; Mary is a person and a noun; park, library
and house as nouns; girl ran; the apple is red.
RU2: the blue bird sat on a green branch; ripe apple, Florida oranges;
leather football.
Step 8. Construct Frames Using the Rules and Examples.
Rule 1 Introduction frame: RU1 + EG + EG* (copy frame)
Deduction Frame: RU1 + EG* (priming frame)
Deduction Frame: RU1 + EG*
Deduction Frame: RU1 + EG* (used for priming frame)
For Project 3, you will select two rules that you want to teach. Upon receiving approval from the instructor for these two rules, you will create your frames within the "PI Template." The PI Template is a PowerPoint file that contains a series of slides. Each slide is considered to be a frame. You will construct your PI frames within these slides. Each slide is titled with a set of "PI Technique" words to prompt you to apply the specific PI techniques as you construct your frames within the slides.
Download the PowerPoint PI Template:
You can download a PowerPoint 95 version of the PI Template or a PowerPoint 2000
version of the PI Template. Although the slides are exactly the same, the
PowerPoint 1995 version is a bit larger in size
Right-Click here and Select Save Target As to Download the PI Template PowerPoint 2000 file (65kb).
Right-Click here and Select Save Target As to Download the PI Template PowerPoint 95 file (189kb).
Open the file as each slide is explained. Make sure to open the file and view the slides in the Outline View as shown below (outline on the left of the screen, actual slide on the right of the screen).

First Slide: Rules
The first slide is titled "Rules." Here, as the slide says,
you are to "List and order each Rule, and include a single key word to
represent each Rule." So, let's say your are going to teach two rules
-- the definition of "mammal" and the definition of
"reptile." Here's what this slide should look like below.
As you can see, you should type the two rules directly into the slide on the
right (or within the outline on the left), and include a single key word to
label each rule. As you can see below, we used the key words
"Mammal" and "Reptile" to label the rules, respectively.
Also, you should highlight in RED the key words that you want the student to learn. Highlighting these words in RED will prompt you to create blanks in frames and require these words as answers to those blanks.
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Rules
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Second Slide: Title
The second slide is called the "Title" slide. Here, you provide the Title, Directions, Time Estimate and
Number of Frames, the behavioral objectives (Student Will Be Able To,
abbreviated SWBAT), and the Prerequisites. Again, type directly in the
slide on the right (or within the outline on the left). Give your tutorial
a Title. Skip the Directions for now. Skip the Time Estimate and
Number of Frames (you don't know this yet). Define the behavioral
objectives (SWBAT). Type the prerequisites. Below is the Title slide
for the Mammals and Reptiles tutorial.
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Title
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Third Slide: Frame
The third slide (and the other remaining slides) are the slides that will
contain your actual frames. Meaning, these are the instructional frames
that will contain the text, pictures, and a blank, that will appear on the
screen as the student works through your tutorial. Each of these slides is
titled with a set of "PI Technique
prompt words" that are displayed at the top of every
slide.
Let's take a close look at each of these PI Technique prompt words below.
Key Word - Rule/Example? (Prime?
Formal Prompt? Thematic Prompt?
Fading? Emphasis? Copy Frame? Discrimination
Frame? Test Frame? Review Frame?)
Key Word - The first PI Technique prompt words are "Key Word." (Remember the key words you used to label each rule in the first slide?) You are to type the key word you used to label each rule over the top of and in place of the words "Key Word." For example, if the frame is teaching about the first rule above, you would type "Mammal" over the top of the words "Key Word." If the frame is teaching about the second rule, you should type "Reptile" over top of the words "Key Word." Thus, you are labeling each slide with the rule's key word. This will make it easier to for you to quickly see how many frames you used to teach each rule.
Rule/Example? - The second PI Technique word is "Rule/Example?" Here, you are to provide the RULEG frame type of the current frame. For example, if you are going to show the rule and provide two examples with stimulus support within the frame, you would type "RU + EG + EG*" (or the complete words "RULE + EXAMPLE + EXAMPLE*") over the top of the words "Rule/Example."
(Prime? Formal Prompt? Thematic Prompt? Fading? Emphasis? Copy Frame? Discrimination Frame? Test Frame? Review Frame?) - These remaining words in parentheses are most of the basic PI Techiques that you can apply in your frames. These words are provided to prompt you to remember and use these techniques as you are constructing your frames. As you construct each frame and employ the techniques, you should keep the name of each technique that you applied within the parentheses. Here, you are identifying each PI Technique and labeling each frame according to the PI Techniques that you used in that particular frame. For example, if in the frame you Prime the word "mammal" and provide a Formal Prompt letter "h" next to a blank (such as h____ ), you should keep the words "Prime mammal" and "Formal Prompt h" in the parentheses, and delete the remaining PI Technique words. Thus, you are identifying that the current frame Primes the word mammal and includes the letter "h" as a Formal Prompt. So, within the parentheses of every slide, you are to identify all of the various types of PI Techniques that you use in your frames. If this sounds confusing, this should become clear when you see the example below.
Constructing Frames
When viewing the slide in PowerPoint on the right-hand side of the screen, you
will notice that the slide is separated into three areas (as shown below).
The top area contains the PI Technique prompt words. The are on the
bottom-left contains the text "Click her to add text." When constructing the actual frame, you should type the words and blank
directly in the slide over top of these words. Don't worry about the
bullet (large dot before your words). On the right-hand side of the slide,
you will see a square space with the words "Double click to add clip art"
within in. Here is where you can provide a graphic or picture for your
frame, if you choose.
|
Key Word - Rule/Example? (Prime? Formal Prompt? Thematic Prompt? Fading? Emphasis? Copy Frame? Discrimination Frame? Test Frame? Review Frame?) |
|
|
Double-Click to add clip art |
Below is an example of how the Third Slide may look. You can see the title begins with Key Word "Mammal," which means this frame is teaching about the first rule (definition of mammal). Then a dash. Then the words "Rule + Example*" which means the frame displays the rule and provides an example with stimulus support (RULEG frame type). Then, in the parentheses, you see that the frame Primes the words "mammal," "warm blooded," "hair," and "mammary glands." The frame also includes a Formal Prompt (the letter "h" at the beginning of the blank). This frame is also a Copy Frame because the answer (hair) is displayed in the frame for the student to copy (remember, copy frames are to be used sparingly). The word Emphasis indicates that the word MAMMAL is emphasized in the frame (emphasized with capital letters). Also, notice that the blank asks for the answer "hair," and this is one of the words highlighted in RED in the very first slide (this is why we highlighted those key words in RED, to remind us to use them as blanks for frames). Also, provide the answer to the frame in parentheses on the last line of the frame, as shown below. Finally, notice that this frame does not include any graphic or picture.
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Mammal - Rule + Example* (Prime mammal, Prime warm blooded, Prime hair, Prime mammary glands, Formal Prompt h, Copy Frame, Emphasis MAMMAL) |
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You should construct your remaining frames within the slides. You should label each slide with the rule's Key Word, the RULEG Frame type, and identify any of the PI Techniques that you used in each frame. If you need more frames than the slides provided, simply copy and paste yourself more slides. When you are finished creating all your slides (frames), you can then enter the Number of Frames in the second slide and provide a time estimate to work through your tutorial (your best guess). Provide directions if you like as well, but these are not necessary for this project.
An Example PowerPoint PI Template File - Tutorial on Databases
The PI Template was used to create a tutorial that teaches basic terminology
about databases. You can download either the PowerPoint 2000 or PowerPoint
95 version of this file. Both of these files include slides with many
pictures. So, each of these files has been compressed and zipped-up using
the WinZip program. After download, you will need to unzip the files to
open.
About Including Graphics
Remember the Critical Response Rule? The Critical Response Rule states
that a student should be held responsible only for that portion of the presented material which he has responded correctly.
Remember the on-line PI Course tutorial on Graphics, Audio, and Animation?
Here, graphics should only be used if they contribute to the instructional
objectives. Graphics can distract learners. Your tutorial does not
have to include any graphics or pictures.
Steps To Complete Project 3 - Using PowerPoint and the PI Template
Note: If your project file includes extensive graphics and the file size exceeds 500kb (1/2 of a megabyte), please compress and zip your file beforehand using the WinZip program. Thank you!
There are many steps for creating effective Programmed Instruction (PI) tutorials (in fact, we have identified 12 Steps for Creating PI Tutorials). Steps 9 through 12 include assembling tutorial frames into a program of sorts that can be delivered to students (Step 9), pilot testing the program by administering it to a small group of students (Step 10), revising the tutorial based upon student errors (Step 11), and re-administering again and revising again if necessary (Step 12). These final four steps, especially revising the tutorial frames (Step 11), can take more time and energy than the first eight steps.
To complete Project 4, students will complete Steps 9-12. Using the frames created in Project 3, each student will pilot test his/her tutorial with "students" of their own, and revise the tutorial frames based upon incorrect responses. Here, each student will place his/her tutorial frames in a special web-based program (provided by the instructor) and administer his/her frames to at least four different "students."
Directions:
Make sure your document is saved as a DOS Text file in the PIPlayer Format. To check, before you send this file to the Instructor, open this file in the Windows Notepad program and check if you see any "strange" characters or special formatting that should not be there. Upon revising, you can add additional thematic and formal prompting to frames. You can also copy and paste frames within Notepad to insert additional frames.
A program has been created that runs or plays a text file of tutorial frames via the web. This program is called the PIPlayer (Programmed Instruction Player). The PIPlayer is written in PERL and Javascript. After obtaining permission, students can create a Text file containing tutorial frames (in the format shown below), and send this file to the author of the PIPlayer. The author can then make the tutorial interactive via the web. Then, anyone on-line can work through the tutorial frames via their web browser.
The Text file format for the PIPlayer is very simple and involves only a few commands.
The @begin command identifies the beginning of a frame. The frame content is placed on the next line immediately below the @begin command.
The @end command identifies the end of a frame.
The @answer identifies the correct answer to the frame. The @answer command is followed by a single space, then the answer (the exact response the student should emit to the frame). In other words, the correct answer is placed one space to the right of the @answer command. And, no spaces should follow the answer, or the program will think these spaces are part of the answer.
The @tries command identifies the number of attempts or tries you will give the student to correctly answer the frame. The @tries command is followed by a single space, then the number of tries. Generally, you can provide 2 tries to answer a typical frame. Give only 1 try for quiz items or frames that contain only two multiple choices or answers in parentheses.
The @graphic command allows you to display a graphic on the frame, just below the frame text, and just above the text box where the student types his answer. The @graphic command is followed by a single space, then the entire address of the graphic, such as http://www.someaddress.com/images/image.jpg. If no graphic is desired, leave the word "none" following this command.
The @video command allows you to display a link on the frame for the student to view a video file. This link will appear just below the frame text, and just above the text box where the student types his answer. The @video command is followed by a single space, then the entire address of the video, such as http://www.someaddress.com/video/video.wmv. If no video is desired, leave the word "none" following this command.
@begin
FRAME HERE
@end
@answer ANSWER HERE
@tries 1
@graphic none
@video none
Thus, you insert your frame content where the word "FRAME HERE" appears. You insert the correct answer to the frame content where the word "ANSWER HERE" appears.
Do not number your frames. The PIPlayer automatically counts and displays the number of total frames, current frame number, and current percent correct score on each frame. If the student scores less than 50% after 5 frames, the user is returned to the menu page. The PIPlayer also automatically displays the final percent correct score on the last frame, and records the user name, all responses, and percent correct scores in a file.
You can copy the code above and paste it over and over in your word processor (Notepad will do just fine). After inserting your frame content and answers, save your file as a Text file.
Below are some actual frames. Notice that you can place hard returns at the end of lines in your frame content to shorten the width of the the content on the screen (to please the eye, or format in a special way), or you can let the PIPlayer wrap your frame content for you. Notice that you can include multiple-choice questions, as well as frames with multiple blanks (simply separate the correct answers with a space).
@begin
Sometimes a frame will have m____e than one blank. For frames with multiple blanks,
simply separate your answers with a sp___ce.
@end
@answer more space
@tries 2
@graphic none
@video none
@begin
In other frames you will be required to select the correct response from among
several alternative choices. Here, you need only type the
a. letter of the correct response.
b. entire answer.
@end
@answer a
@tries 2
@graphic none
@video none
@begin
In other frames you will be required to select the correct response from among
several alternative choices. Here, you need only type the
@end
@answer a
@tries 2
@graphic none
@video none
@begin
This frame shows both a v___deo and a gr___phic.
@end
@answer video graphic
@tries 2
@graphic http://www.someadress.com/images/image.jpg
@video http://www.someaddress.com/video/video.avi
Step 1. Specify the Initial (Prerequisite) Behavior and the Terminal (Criterion) Behavior
To specify the initial behavior, the author states exactly what the learner should be able to do before starting the program, including any necessary concepts the student must already understand to learn the new material, as well as the required reading level.
To specify the terminal behavior, the author states exactly what the learner should be able to do after completing the program (essentially, the objectives of the tutorial, which can be presented to the student at the beginning of the tutorial). The author can also state conditions under which these behaviors should occur. "Conditions" describe precisely what stimuli or cues are present at the time the behavior is to occur.
Step 2. Specify the Subject Matter Rules and Key Concepts
Here, the author can do this by memory and independently "brainstorming." No references are used as they might limit a free-ranging exploration of all related concepts. State any key or related concepts or ideas that the rules generate. If possible, state these in a outline or word processor for easy rearrangement.
Step 3. Collect All Forms of Stimulus Support
Here, the author studies the dictionary, thesaurus, encyclopedia, reference books, literature, notes, videos, web information, talks with others, or other resources to help clarify, better define, or add rules. When resources give only examples, the author may need to induce the applicable rules.
Step 4. Preliminary Ordering of the Rules
Here, the author sorts and rearranges the rules into developmental order considering their importance, complexity (simpler rules first), chronology (ordering of rules in time), and/or dependence on prerequisite rules (need to know earlier rules to understand later rules). Meaning, the author orders the rules according to which rule should be taught first, then second, and so on.
Step 5. Create a Rule Matrix (If Necessary)
Here, the author can create a matrix (grid or spreadsheet) listing the same rules on the left and top of the matrix. The author can then identify intraverbal connections (relationships) between the rules. When the rules are related in some important way, an R is placed in the adjoining cell. When the rules differ in some important way, a D is placed in the adjoining cell. Notes can be taken below to grid about these relationships. These notes and the matrix cue the author to include discrimination frames for rules that are similar or different in important ways. The matrix can also help the author to look for exceptions, special cases, and possible areas of confusion.
Step 6. Construct Examples of the Rules
For each rule, the author lists as many examples as possible. Examples should be specific and diverse, simple and complex, and should exemplify how the rules relate and differ. Many examples are needed for each rule to first TEACH, and later for PRACTICE and REVIEW. The learner will need to apply, induce, discriminate, and generalize among and between examples for every rule. This list of examples will come in handy as the author later constructs actual frames. Within the frames, the author can use simple examples first, and then gradually incorporate more complex and diverse examples to promote generalization of each rule. Examples can be common everyday examples, non-examples, special or limiting cases, trivial, etc. Examples should be age-appropriate, relevant, interesting, and designed for the target audience. Listing as many examples as possible is very important, for it is through examples that rules are learned.
Step 7. Order the Rules and Examples
The author takes another look at the preliminary ordering of the rules, and lists the examples under each rule in their developmental order. Again, if the rules and examples are typed in a word or outline processor, the rules and examples can be easily rearranged, copied, and pasted.
Step 8. Construct Frames Using the Rules and Examples.
Using the ordered list of the rules and examples, the author carefully selects, combines, and groups the rules and examples into frames. The same rule is presented and repeated in subsequent priming frames as new examples are presented. The author constantly "thinks ahead," looking at the next rule to be taught on the list, and includes priming information in early frames that prepares students to answer correctly in later frames. Thematic and formal prompts are used sparingly, primarily for low probability responses. Copy frames are rarely used. Prompts are faded as the program progresses. Practice frames are included. Test frames are next. Review frames are used to review prior instruction that is linked to upcoming instruction. Answer blanks are placed near the end of each frame and are used to teach the criterion behavior. Grammar and spelling is corrected. Gender bias is corrected. For novice programmers, the Example RULEG Frame Type Pattern can be consulted (see far below).
Step 9. Assemble the Frames into a Tutorial Program
Insert the frames into some type of paper or computer-based program.
Step 10. Pilot Test the Tutorial
Administer the tutorial to a small sample of appropriate students.
Step 11. Revise the Tutorial Frames Based Upon Student Responses
Here, the saying "The student writes the program" is not to be ignored. Inspect the record of sample student responses. Errors point to frames that require revision. Additional instructional priming frames may need to be created and inserted within the tutorial.
Step 12. Re-Administer the Tutorial and Revise If Necessary
Re-administer the tutorial to different small sample of appropriate students and revise again if necessary.
One of the instructional "powers" of PI resides in the techniques used to create INTERACTIVE tutorials that require overt constructed-responding (that strengthen intraverbal connections between key words and concepts). PRIMING is one of these techniques.
In programmed instruction (PI), PRIMING is the introduction of words in frames just prior to those frames in which the words are to be emitted as correct answers. Priming is a kind of supplementary stimulation designed to increase the probability that a response will be overtly emitted as a correct answer. Whereas a PROMPT (Formal and Thematic) is a kind of supplementary stimulation provided in the current frame, a PRIME is a supplementary stimulus employed in a previous frame but not in the current frame.
Thus, the introduction of words in current frames that will be used as correct responses in later frames is called PRIMING. A word presented to a student in a previous frames, and now required as the correct response to a blank in a current frame, is an example of a PRIME for the correct response to this blank.
Poorly created programs attempt to achieve interactivity (overt responding) by simply presenting a concept or word on the frame, and asking the student to emit the same response in the same frame. This is called a COPY FRAME. Here, the student simply "echoes" or copies the response.
For example, the frame below is COPY FRAME.
| A SINGULAR NOUN is a word than names one person, place, thing, or idea. Singular means being only one of its kind. For example, in the sentence "The cat sat on the table" the word "cat" names one thing. Thus, the word "cat" is an example of a _______ noun. |
Above, the student can simply copy the response "singular." The student can simply read this word in the first sentence and emit it as the answer to the blank. This amounts to simply echoing the response, and does not strengthen this response or build connections between this response and other key words of the rule (like one, person, place, or thing). Many poorly constructed PI tutorials simply present copy frames, one after the other, like so:
| 1. A SINGULAR NOUN is a word than names a person, place, thing, or idea. A word than names a person, place, thing, or idea is called a ______ ______. |
| 2. A singular noun is a word which represents one person, place, thing, or idea. For example, in the sentence "I found a lizard in my yard," the word lizard names one thing. Lizard is a singular noun. Yard is one thing also. Yard is a s_____r noun. |
| 3. A word naming one person, place, or thing is a singular noun. Dog is a s_____ noun because it names one person place or ______g. |
Properly constructed PI tutorials PRIME responses. Here, material is presented in prior frames that will later be asked as answers in subsequent frames. The sequence of frames below demonstrates this process of priming. Notice there are no copy frames. Read the frames in the column on the left, and the specific analysis of each frame in the column on the right:
| FRAME | ANALYSIS |
| 1. A SINGULAR NOUN is a word than names only ONE person, place, thing, or idea. Singular means being only one of its kind. You are singular because there is only one of you in the entire w_____ld. | In frame 1, the definition of "singular noun" is presented (primed for later frames) and the words SINGULAR NOUN and ONE are capitalized. Thematic prompting is used to increase the probability of the correct response "world" (the phrase "only one of you in the entire world" is hopefully a phrase that the students have heard in the past), as well as formal prompting (letters "w" and "ld" around the blank). The words "only one" are contiguously paired together (primed for the next frame). |
| 2. The sun is A SINGULAR NOUN because it names a person, place, thing, or idea (it names a thing) and there is only _______ sun in our entire solar system. | In frame 2, the definition of "singular noun" is presented again (primed for later frames) within an example (the sun)--not just simply restated.. The response "thing" is emphasized within the parentheses (primed for the next frame). The word "only" is presented as a thematic prompt for the response "one" (primed in the previous frame, and hopefully students have heard or said these two words together many times in the past). |
| 3. In the sentence "The fish lives in the fish bowl" the word "fish" is a singular noun because it names a person, place, th____ng, or idea, and there is only _____ fish living in the fish bowl. | In frame 3, a different example is presented to help the student visualize the concept (concept of "fish"). "Singular noun" is presented again (primed). The words "person," "place," and "idea" are primed (person will be used as a response in frame 5). "Thing" is a required response (primed in previous frames). Formal prompting is used ("th" and "ng" around blank). "Only" is a thematic prompt for the response "one" (previously paired and primed). Technically, "only" is also a formal prompt for "one" because it shares a bit of the same form of the response--the letter "o." |
| 4. The moon is a singular noun because it names a ______g and there is only ______ moon revolving around our planet. | In frame 4, "moon" is presented to help visualize the concept of "singular" and "one" (and "moon" is thematically related to the concept of "sun" in prior frames). "Singular noun" is presented (primed) again. "Thing" and "one" are required responses (both primed in prior frames) and "g" is a formal prompt. |
| 5. Washington was the first president of the United
States.
The word "Washington" is a singular noun because it names only _____ p_____, place, thing, or idea. However, the word "States" is NOT a singular noun because it names m____e than _____ thing. |
In frame 5, a different example is presented to help generalize the concept of singular noun--that of a person (Washington). "Singular noun" is primed again. "Only" serves as a thematic prompt for the first blank. Following the second blank (p_____), the thematic prompts "place, thing, or idea" increase the probability of a correct response (this combination of words has been paired together in prior frames). For the third blank, the letters "m" and "e" serve as formal prompts, and the words "NOT" and "than" serve as a thematic prompts, for the response "more." This frame (specifically the phrase "more than one") serves as a priming frame for the concept of PLURAL NOUN that will be taught in much later frames. |
| 6. Singular means being only _____ of its kind. | Frame 6 serves mainly as a test frame for the concept "one," which is a key word (intraverbal) in the the rule that is being taught (which has been primed in previous frames).. This frame also serves as a priming frame for the concept "singular." |
| 7. A a word than names only ______ person, place, thing, or idea is called a s_____ar noun. | Frame 7 provides formal prompting ("s" and "ar") for the response "singular" and primes the words of this rule. Notice, this is the first frame in which the student is required to emit the response "singular." |
| 8. A a word than names only one person, place, thing, or idea is called a ______ ______. | Finally, frame 8 serves as a test frame for the response "singular noun." All previous frames served as priming frames, in one way or another, to finally reach this point. |
Priming is the introduction of words in frames just prior to those frames in which the words are to be emitted as correct answers. In PI tutorials, current instructional frames almost always contain material that will serve as answers to later frames. Except for test or review frames, each instructional frame is requiring an overt response that was primed in a previous frame, and at the same time is presenting material that is priming responses that will be required as answers in later frames. In this way, frames are "connected" to each other, build upon each other, and constantly prime the introduction of new material and require overt responding of previously primed material. The designer of a PI tutorial must always be "thinking ahead"--priming material in current frames that will be asked for as responses in later frames.
Sometimes the first frame is the most difficult to design. Designers are tempted to use a copy frame--to "get the student going" on emitting overt response while beginning to prime material. Avoid copy frames at whenever possible. (However, copy frames are useful for helping students to spell a difficult or technical term--giving them a frame to practice spelling the word.) For the first frame, use thematic prompting--use phrases or words that have often been paired in the past by the students--to help them emit the first response.
For example, if the rule I am trying to teach is "Venice is a city in the country of Italy," I could use thematic prompting and start the first frame like these:
1. Venice is a city in the country of Italy. Italy is a country that is shaped like something you would wear over your feet, like a shoe. It looks long and slender, like it has a heel and a toe, and is shaped like a cowboy b_____.
In the above frame, notice all the thematic and formal prompting for the
response "boot":
- "wear over your feet" (thematic)
- "like a shoe" (thematic)
- "long and slender" (thematic)
- "heel and toe" (thematic)
- "oo" in "looks" (formal)
- "cowboy" (thematic)
- "b____" (formal)
In preparation for constructing effective PI frames that include the technique of PRIMING, following steps 4-7 of the 12 Steps for Creating Programmed Instruction is critical to helping the designer see the relationships between the rules. Upon ordering the rules and examples, looking at their similarities and differences, and creating examples and non-examples, the designer can see how prior frames can be "connected" to later frames--how one frame may be testing a prior rule can also be priming a later rule. How examples that exemplify the current rule also include key terms that prime these responses for later rules. Again, the designer of a PI tutorial must always be "thinking ahead"--priming material in current frames that will be asked for as responses in later frames.